Understanding Climate Change & Impacts through a Game

Climate Fresk is set up as a collaborative game of cards, played out on a table. Each card contains a fact, a graph or a physics mechanism related to climate change (i.e. melting sea ice, rising sea levels, disrupted water systems, sea currents, sources and sinks of CO2, fossil fuel burning and much more). The moderator hands out cards in small sets to the participants, who then discuss & decide about the relation between the cards, and put them in a logical order, they then defend their choices, and ask for further clarifications. Ultimately a “climate fresco” emerges, a collection of cards with connecting arrows that depict the climate system and how it is changing.

   

Climate Fresk is designed to explain to the players some of the science & complexities of climate change. It is based on data and insights from the IPCC’s (International Panel on Climate Change) report on climate change. It looks at the many causes, consequences and feedback loops. What is the greenhouse effect, where does the CO2 in the atmosphere come from, how is stored, what are the climate scenario’s, and what are they based on?  Climate Fresk opens the black box and makes the findings of the IPCC real and relevant. ( details on the cards are in their wiki )

Climate Fresk was originally developed in France to help organisations bring all their employees and members up to speed on why that body had adopted a net-zero, or climate emergency policy or program. It also works well in secondary schools where climate science is otherwise difficult to embed in the formal course & faculty structure.

More information is here – https://climatefresk.org/  or Fresk Australia

Tom Danby, Moonee Valley Sustainability, 2024